The World of Tulun




Tulun uses a Calendar system not dissimilar to our own, with some minor differences:

  • A Tulun year last 364 days
  • There are 13 months in 1 year
  • Each month is exactly 28 days long
  • There are 7 days in each week
  • There are 24 hours in each day


A Tulun year consists of 364 days, broken down into 13 months. Though originally using the Nimben’el Calendar (an ancient Elven Empire), it was superseded by the Rhakonian Calendar which is still used today. However, after the event of The Reckoning, all year designations (both current and historical) were re-labelled as B.R. (Before Reckoning_) and A.R. (_After Reckoning) due to it being such a world-altering event.
The game starts in the 85th year after the events of The Reckoning, or 85 A.R.


There are 13 months that make up a Tulun year. Each are exactly 28 days long and consist of four 7-day weeks (28 × 13 = 364 days). These months cover the same range of seasons as our own, except for a second middle month in summer (roughly equating to a second “May”). They are:

1. Bitterwind (January equivalent)
2. Frostwane (February equivalent)
3. Stormscall (March equivalent)
4. Rebirth (April equivalent)
5. Solaris (May equivalent)
6. Longday (Second May equivalent)
7. Reaping (June equivalent)
8. Warsworn (July equivalent)
9. Lastharvest (August equivalent)
10. Leaffall (September equivalent)
11. Longnight (October equivalent)
12. Ghostwalk (November equivalent)
13. Yearsend (December equivalent)

About Bitterwind:

Bitterwind is named aptly, it is when winter is at its fiercest. Possessing little of the picturesque snow that accompanies Yearsend, it instead is full of frost, ice and powerfully strong, chilly winds. Though it marks the beginning of the year it is rarely met with enthusiasm as it often still has long nights, is cold and crops rarely grow at this time of the year. To counteract this, Tuluns have always held family gatherings around this time of year around roaring fires and giving one another simple new years’ presents.

About Frostwane:

So named because it is the month where the icy frosts slowly start to melt and heat begins to gradually make its way back into the days, Frostwane is considered the beginning of the financial year when businesses – no longer hindered by impassable working conditions – begin to re-open at full hours as people start to venture out of their homes. For this reason, businesses are expected to get their affairs in order as it is also when the taxation year begins and ends.

About Stormscall:

Traditionally the month when strong storms are most likely, the change of temperature from freezing cold to temperate brings with it much in the way of rain and usually, storms. These storms usually only last the first two to three weeks of the month, but are so prevalent that in ancient times the month was named after them. Stormscall is considered an unlucky month for sailors (somewhat unsurprisingly) and many will refuse to sail until the month passes.

About Rebirth:

So named because it represents the first month of calm temperate weather and the budding of new flowers and plants, Rebirth is the Tulun equivalent of spring and is marked by a celebration of thanksgiving on the 7th day to usher in the good weather. This is also a month when many babies are traditionally born, which again ties in with the name of the month. The month of Rebirth (though named something different in their collective history) is a special time for the Fraxin as it is a time associated with birth and growth. The month is dedicated to Oeylla, Goddess of Nature & Animals.

About Solaris:

Containing the consistently hottest days of the year, the month of Solaris is when the sun shines its brightest (though not necessarily longest). Production is at its highest during this month as well, and it is considered a month of hard work and hard play. It also marks the month where most crops are planted for the following year. This month is dedicated to Chonna, God of Industry and Progress.

About Longday:

Containing the longest days of the month (or rather the longest amount of sunshine and the least amount of darkness), Longday is a month where merriment and leisure become more important; it is the month after all the hardest work is done and before crops need to start to be brought in, when nobles are more lenient on their serfs and when the common folk have more time to pursue non-work interests. This is the month most national holidays take place, and when the Capitals are abuzz with activity. The start of Longday is also considered the start of Summer, and is a popular month for Weddings and other romantic events. This month is dedicated to Bethus, Goddess of Love & Passion.

About Reaping:

Reaping is so named because it is when harvest begins; when the first crops are ready to be sowed. A busy time for farmers and other individuals who live off the land or rely on it for their way of life, it is a less busy time for urban communities who use the time (and the often good weather) to concentrate on politics, diplomacy and other matters of state. It is also traditionally the month when standing military forces are inspected, to see if any improvements or cutbacks can be made (often leading to the term ‘the reaping of the men’). The month is dedicated to Apovar, God of Wealth & Harvest.

About Warnsworn:

Traditionally named after the month when the Nimben’el Empire would begin a military campaign, the name has stuck even though the Empire itself has long since crumbled to dust. Though not completely unrelated to war, the month of Warsworn is also when most standing armies are re-allocated following the inspection during Reaping, and this can often lead to military actions during this month. It is considered the month dedicated to Seonis, God of War and Victory.

About Lastharvest:

The last days of Harvest, or ‘Lastharvest’ is considered the time that all crops must be harvested before the weather begins to turn cold again. It represents the third of the 3 Months of Harvest (being Reaping, Warsworn and Lastharvest), and marks the end to the busiest time of year as far as crop-farming goes. It marks the beginning of the end of summer, especially toward the end of the month when the weather starts to turn colder.

About Leaffall:

Weather begins to turn colder in Leaffall, and it marks the beginning of Autumn. So named because it is the time when the leaves turn orange and fall from the trees, like Rebirth it holds a special time for the Fraxin who show respect to their elders and those who have returned to the soil during this month. The days begin to grow shorter during this month, and it is often a time for reflection and shifts in political power.

About Longnight:

The seasonal opposite to Longday, Longnight is when the sun is in the sky the least, and when the nights grow longer and darker. The weather is still not too cold by this point, and so Longnight is often a month of night-time parties and activity, and holds a very special place in the hearts of Fetchlings and other people originally from the Plane of Shadow, seeing them to be far more jovial and social than they usually are. In the past Longnight used to be a very superstitious time, back when magic was part of the world, and although it has lost that connection since the Industrial Era, old ways are starting to creep back in with the return of magic, seeing many magical festivals taking place in this month. It is the month dedicated to Imusus, Goddess of Mystery & Shadows.

About Ghostwalk:

Traditionally considered to be the month when the veil between worlds was at its thinnest, in ancient times the month of Ghostwalk was so named because Spirits of the dead were literally meant to “walk the streets”. Regardless of how true this ever was, the month has always been associated with death and change, honouring the dead and ancestors, and celebrating the lives of past loved ones. The month is dedicated to Bethus, God of Death & The Underworld.

About Yearsend:

So named because it marks the end of the year (and also the start of Winter), Yearsend is a cold, often snowy month when temperatures drop to uncomfortable levels, crops cannot grow and life is often hard. The beginning part of the month is a busy time when people prepare for the winter ahead, stock-piling what they need to see them through until Frostwane. The latter part of the month is when families generally get together to celebrate the passing of the year and look back upon it, with Yearsend Celebrations that lead through into the new year, where they are replaced with Bitterwind festivities. In effect, they have four weeks of celebration when there is little to do but huddle around fires and tell stories.


In each Month there are exactly four weeks, broken down into seven days (the seven days are exactly the same as ours; they last 24 hours and the amount of day/night ratio those hours cover varies throughout the year).
Weekdays are designated by a number rather than a word, from 1 to 28.
For example, in our Calendar, “Monday, 1st December” would be referred to (and written as) “1st Day of Yearsend” in the Tulun Calendar.
Each 7th day of the week (what would be a Sunday to us) is a “Holy Day” in Tulun, and is considered a day of rest. No merchants are permitted to sell their wares and followers of the Church of Twelve are expected to attend Temple on this day. There are four Holy days in each month, on the 7th, 14th, 21st and 28th. There is no concept of a weekend per se, but Tulun people tend to enjoy their leisure time on the 6th night after the days work concludes (knowing the day after is a Holy day) as well as the evening of the Holy day as well, which is often by way of feasting and merriment.

The World of Tulun

Pathfinder: Domain LW79 LW79