The Bard Class is identical as far as the rules are concerned to the class of the same name found in the Pathfinder Core Rulebook, p34. You can also find the information on the class on the Pathfinder SRD Website.
Bards of Tulun: There will always be a need for the storyteller, the singer of songs, the spinner of tales. Bards have played a vital but oft overlooked role in the history of Tulun; it is they who carried the stories of great heroes and vile villains to the masses, kept the legends alive and ensured those without a voice were heard; and they did it all with a smile on their faces and a deep bow.
During The Dark Era the only real information (whether accurate or embellished for theatrical effect) that traveled between community to community was by way of a Bard’s tale or song. Employed by Kings, Innkeeps and wealthy nobles, Bards brought news from far afield, and in times when communication was poor or unreliable, that knowledge was quite often power – literally.
Bards live to travel the world, collect stories and entertain others. They are often looking toward the horizon or the next big adventure, and tend to be loose with their morals, loyalties and the truth. This care-free attitude gets them into trouble a fair amount as well however, as they see all relationships fleeting at best, which doesn’t tend to bode well when dealing in financial matters or affairs of the heart.
Despite this all Bards tend to be charismatic with a persuasive personality and they have the capacity to inspire greatness and hope in others. They rarely like to travel alone and are highly sociable, but those few that a Bard would truly call “friend” know well that theirs is a spirit that cannot be tied down or commanded. With a keen and focus grasp on magic, the Bard uses it to supplement his or her lifestyle, using it as much as a tool as the instrument in their hands or the tale in their hearts.
In recent times Bards have once again become very popular, especially in social circles where worldly individuals and their tales are welcomed so that the more pampered can live their experiences through the life of the Bard rather than risking themselves. Always happy to take the coin of those wishing to hear a tale, or equally happy to con it from them if times are hard, a Bard is always at their happiest when they don’t need to look behind them.
Bards of Enotia: Bards of Enotia travel between the large cities bringing with them stories of wonder and merriment, passion and thrills and even the occasional horror story. Friends to everyone they meet on their travels, they are performers and storytellers but often also charlatans and rogues. Despite this mixed reputation, Bards are often welcomed in the more desolate or rural areas where news is scarce.
Bards of Kajir: Bards are more of an export than anything in Kajir; they are quasi-diplomats who travel far from the Floating Kingdom to share wondrous and exotic tales (at least to those who they visit) about magic, miracles and the free-spirited nature of Kajir lands. Among their own people they are treated with the same degree as given to any tradesmen, but abroad they are considered something of a status symbol to have at court or in ones’ home, and can often charge well over the odds for their company.
Bards of Mor-Denoch: The Bards of Mor-Denoch are a dour and serious bunch, in direct opposition to the stereotypical flamboyant image that most Bards portray. Keepers of family histories and important records, their stories are all told via oration and the written word, and are often lengthy and precise.
Bards of Midian: The Bards of the Southern Kingdoms are masters of manipulation, making up the majority of the propaganda officers among the military, or battle skalds keeping the morale of the troops high. Some have less militaristic roles to play such as entertainers and spies, using less forceful means to manipulate the masses.
Bards of Omishiru: Bards among the Omishiru rarely use music in their performances, but instead weave enchanting stories through wordplay and dance, sometimes using unusual mediums such as shadow puppets. Stories are by far the most important performance choice for an Omishiran Bard, a tradition passed down through the ages.
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